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Beta mondo forge of empires
Beta mondo forge of empires




beta mondo forge of empires

There are half as many sectors in the third ring as there are in the fourth ring. The third ring has slightly more VP/hr on its sectors than the fourth ring, and is denoted by a “3”. You’ll know a sector is in the fourth ring because the number in the abbreviation is a “4”. The exact VP/hr on a sector will switch up each battlefield, so there are no designated “power point” sectors like it is in GvG, where the sectors always remain static and the more trees the better the rewards. The fourth ring is the outermost one, and the one with the least amount of victory points (VP) per hour. Our new map consists of four tiers of circles, with up to 8 guilds all starting in the fourth tier and having three sectors they can always connect to from said starting point. This works for a lot of players, but can still be rough if you don’t know your way around. This gave rise to a letter-number-letter abbreviation to help lead guilds around on the map. The first thing that players really keyed in on is that each sector has a unique name, and a unique coordinate. Once you understand the map though it becomes frightfully easy to work with. With all the graphics and needing to click on a sector to see the coordinates it can seem very overwhelming.

beta mondo forge of empires

Still, there are other players who are not as suave with this new map, and it can be tricky to read at times. Battlegrounds launched, with a whole new map to get a feel for and a great fervor from many players to become familiar with it as they did the new game play as well.






Beta mondo forge of empires